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PXL This
celeberates its 20th year
PXL THIS 17, the 17th annual Fisher Price
toy camera film festival, screens on Thursday, May 22 at 8pm at
Echo Park Film Center, 1200 N. Alvarado St (& Sunset Blvd), LA,
CA 213-484-8846,
echoparkfilmcenter.org admission is $5, More info:
310-306-7330
www.myspace.com/sevendudleycinema and www.indiespace.com/pxlthis
.
Read more
by clicking here..
New Millennials
book released
PROJECT MILLENNIALS -
MILLENNIALS AND THE DIGITAL ENTERTAINMENT AGE - A SOURCEBOOK FOR
CONSUMER MARKETERS

Date: Nov 10, 2007
Indiespace co-founder Dr. Pete Markiewicz is featured ias the
keynote writer of Digital Media Wire's new book on Millennials
and popular culture. Co-written with Ned Sherman, CEO of Digital
Media Wire, and Dave Jaworski of Passalong Networks. Chapters
include an overview of the Millennial generation, and separate
discussions of Millennials and television, games and music. Case
studies included.
Telephone your order at:
310-855-0033
or Visit the Project
Millennials website at:
http://www.projectmillennials.com
Indiespace
Educational Programs in "Second Life":
STREAMING AUDIO AND VIDEO –
HOW TO DELIVER SOUND AND MOVIES IN SL AND THE GENERAL INTERNET
(PART 1)
Date: June 14, 2006
Time: 3pm Pacific Time
Location: on your computer (Second Life)
Indiespace is proud to announce the first of a series
of seminars on Internet delivery of real-time audio and video.
Learn how to deliver music and video in real-time on the web and
other locations on the Internet.
Best of all - you can attend the event virtually - from your
home computer! In fact, the entire series of seminars will be
provided solely through the Internet. Indiespace is developing a
new method of teaching using the resources of the Second Life
(SL) virtual world.
How to attend:
2. Start Second Life on your computer
3. Press the "New Account" button (it's free)
3. Register in Second Life ( free)
4. Come to the class at 3pm June 14:
MORE INFO
Event description:
Link to the event via the SURL (clicking on the link
below in your web browser will send you to the correct
location in Second Life after you download the program):
Come to the course - be part of a new world of online
instruction!
DETAILED COURSE DESCRIPION
STREAMING AUDIO AND VIDEO (Part I)
1. Class Description:
Learn basics of audio and video streaming into SL, and on
general Internet as well. Find out how to capture and encode
audio and video samples and optimize them for Internet delivery.
Includes: discussion of live music events,
streaming
media services,
and Internet television. The first class in a series of classes
about streaming media. The SL class is supplemented with a
web-based resource list.
2. Class Title:
STREAMING AUDIO AND VIDEO – HOW
TO DELIVER SOUND AND MOVIES IN SL AND THE GENERAL INTERNET (PART
1)
3. Three things that you
expect the participants to learn during your
class:
a. Learn the basics of
capturing and encoding audio and samples
b. Explore how audio and video
are processed for Internet delivery, along with the
capabilities/limitations of the Internet as a media delivery
system.
c. Get the specifics needed to
deliver audio and video inside and outside Second Life,
including the use of commercial streaming media services.
THIS WEEK . . .
*E3 Expo
*iHollywood's Next-Gen & Mobile Games" forum
*LA Music Production's "Scoring Big with Music for
Video Games"

Game Development Essentials
Jeannie Novak, Founder of Indiespace, is lead
author and series editor of this new game
development series. The introductory book -- a
full-color glossy overview of all aspects of the
game industry and game development -- is available
for sale online at
Amazon.com.
E3 Expo
http://e3expo.com
LA Convention Center
Show highlights coming soon, including: Next-Gen
console unveilings (Nintendo Revolution, Sony PS3, and Microsoft
Xbox 360); game announcements (Vision Gran Turismo, Dead or Alive 4,
Devil May Cry 4, Far Cry Instincts, and more!); and Into the Pixel
(computer and video game art gallery - in the Concourse Lobby)
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Thursday, May 19th; 9am-4pm
iHollywood "Next-Gen & Mobile Games Forum"
http://ihollywoodforum.com
Fox Sports Skybox @ Staples Center
2:00-2:50pm
"Advertising, Licensing and Cross-Promoting Entertainment with
Games"
Moderated by Jeannie Novak
As the game industry continues to grow, other industries like home
entertainment and music are jumping on the bandwagon. Music
companies premiere new groups on games and even ship game
soundtracks. Home video companies take advantage of the PS2 and Xbox
DVD capabilities with games based on movies and TV series that
launch on DVD. In this informative session, you’ll learn all of
their inside strategies on cross-promotions and licensing strategies
for both mobile and console games.
Panelists:
* Leighton Webb, 20th Century Fox ., Vice President, Licensing
* Timothy Shey, Proteus, Co-founder and Executive Creative Director
* Courtney Jane Acuff, Starcom MediaVest Group, Wireless Marketing
Specialist, Digits
* Victor Siegel, MPP Ventures, Managing Partner
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Saturday, May 21st; 9:30 a.m. - 5:00 p.m.
Scoring Big with Music for Video Games
Cinespace
6356 Hollywood Boulevard
Hollywood, CA 90028
http://lamusicproductions.com
Admission: $75 ($50 for L*A*M*P affiliate members who register in
advance at
http://www.acteva.com/go/lamp; 1/2 price for those who fill out
the online survey on the site!) Complimentary breakfast included;
lunch buffet $15 (including soft drink)
Co-Sponsored by Film Music Network and Indiespace
The opportunity of the year to meet top composers, learn how to
score for video games, and pitch your music to top game audio
directors! The event will cover all major business, creative and
technical aspects of this mysterious industry. Top composers, games
execs, and authors will show participants how to:
* Identify the trends and opportunities in the video games market
* Score music to video games in Cinespace's exclusive screening room
* Explore potential revenue in the fastest growing segment of the
music industry (over 3,000 new games a year!)
* Opportunity to pitch your music to games industry executives
(preregistered attendees only)
Panelists include:
* Jeannie Novak (Indiespace CEO; Author & Series Editor, Game
Development Essentials)
* Todd M Fay (G.A.N.G. Director of Development)
* Lennie Moore (game composer)
* Alex Brandon (Midway Entertainment Manager; Author)
* Garry Schymann (composer)
* Mical Pedriana (Lead Sound Designer of Electronic Arts)
* Jim Charne (Music and Games Attorney)
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Dec 8-9, 2004
- "Music & Electronic Games" panel @ Music 2.0 --
save $100 on conference registration!
INDIESPACE LIST MEMBERS SAVE $100 ON REGISTRATION
-
USE DISCOUNT CODE “M100” & ORDER ONLINE
Indiespace is sponsoring iHollywood Forum's Music
2.0 this Wed and Thurs at the Universal Hilton.
Jeannie will be moderating the "Music & Electronic
Games" panel on Thurs from 2:15pm to 3:10pm -- with
panelists from EA, Xox Live and Island Def Jam.
Indiespace will be exhibiting at the event,
showcasing game audio and Jeannie's book, *Game
Development Essentials*.
Please scroll down for further details. Hope to see
you there!
**************************
Wednesday & Thursday, December 8 & 9; 9am-7pm
iHollywood Forum's Music 2.0
Hilton Universal Hotel
555 Universal Drive
Los Angeles, CA
Music 2.0 brings together industry leaders to
analyze trends and developments affecting the
business of digital music, including music’s growing
portability, digital distribution, piracy, desktop
music production, industry consolidation, online
marketing, and the rapidly expanding number of
services targeting music consumers.
**********************************
Thursday, December 2:15-3:10pm
"Music & Electronic Games"
Panel moderated by Jeannie Novak
Music is an integral part of all video games, and a
growing source of ancillary revenue for studios and
labels. Film soundtracks routinely find their way
into games, and game tracks are increasingly popping
up in movies and even being folded into new albums.
A panel of experts explains how to make the
music/game connection seamless.
* Steve Schnur, Electronic Arts, Worldwide
Executive, Music and Audio/Creative
* Julia Miller, X Box Live, Director
* Brandon Squar, Island Def Jam, Director, Marketing
New Media
_________________________
INDIESPACE LIST MEMBERS SAVE $100 - USE DISCOUNT
CODE "M100" & ORDER ONLINE
Keynotes and fireside chats from the people creating
music's next generation:
* Apple, Eddy Cue, Vice President of Applications
* AOL Entertainment, Bill Wilson, Senior Vice
President and General Manager
* EMI Music Publishing, Jody Gerson, Executive Vice
President
* EMI Recorded Music, Ted Cohen, Sr. VP Digital
Development and Distribution
* MTV Networks, Jason Hirschhorn, Senior Vice
President, Digital Music and Media
* Universal Music, eLabs, Larry Kenswil, President
The hottest topics in digital music!
* New business models
* Downloads vs. streaming music
* Peer-to-peer file sharing
* Piracy and digital rights management
* Wireless and mobile music
* The future of CDs
* Industry consolidation
* Reaching Gen Y and market research
* Secure transactions
* Online music stores
* Legal issues
* Consumer backlash
* New audio formats and consumer electronics
* Digital radio
* Online marketing
* Emerging home entertainment technologies
* Balancing publisher and label rights
* Exploiting music's growing role in games,
advertising, films, TV and corporations.
...and much more.
Network with record labels, indies, publishers,
content creators, publishers, writers, digital
services, platforms, device makers, marketing,
advertising, software developers, broadband,
services, hardware manufacturers, policy makers,
digital rights experts and holders, chipmakers,
investors, agents, managers, content creators,
studios, games, broadcast, and more.
REGISTER ONLINE:
www.iHollywoodForum.com
Call: 310 815-3884
Save $100 when registering. Use discount code "M100"
Basic: $795 includes program, meals, excludes
Dealmakers Dinner on Dec 8 and attendee list.
Deluxe: $995 include Dealmakers Dinner and Attendee
list (names, companies, titles).
[Increases $100 at the door.]
_______________________________________________________________________
Featured Artist - The
G-Man
 In
a set of three articles on advertainment,
peer-to-peer marketing, and music licensing,
indie musician Scott G. explains how to make a
career in music by breaking the rules.
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NEW COURSE: Industry Convergence (UCLA
Extension)
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Attention: Indiespace List Members,
Jeannie Novak is
teaching a new UCLA Extension course
starting this Saturday:
Industry Convergence: Film, TV, Music,
Toys & Games
Starts Saturday, July 24; 10:00am-1:00pm
UCLA
2209A Bunche Hall
Register online at http://uclaextension.edu
(For fast enrollment, click on the
"Quick Enroll" tab and enter Reg# Q5788B
in the field)
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Industry Convergence: Film,
TV, Music, Toys & Games
The game industry is
the fastest growing segment of the
entertainment market and an excellent
field for career advancement for film,
television, and music industry
professionals who are interested in
making a career transition. To prepare
participants who want to advance their
careers in the game business or who are
merely interested in this rapidly
converging market, this course will
cover both similarities and differences
between games and film/television and
discuss how to transfer traditional
media skills to specific positions
within the game industry.
Topics covered include genres,
platforms, storytelling techniques,
character development, ratings,
historical analysis, market research,
production phases, management
techniques, crew roles and
responsibilities, cinematics vs player
control, linearity vs non-linearity,
player-developer collaboration, and the
significance of gameplay. New hybrid
forms of entertainment – such as
machinima (“machine cinema”) -- will
also be covered.
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Indiespace - independent
arts & entertainment
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WHAT IS INDIESPACE?
Indiespace (http://indiespace.com),
a unique
Internet-based company established in January
1994 committed to helping independent arts and
entertainment professionals market themselves
and develop their careers in emerging areas such
as online and mobile gaming, e-commerce, digital
audio and video, and rich-media web
environments. Services include integrated
marketing & publicity consulting, event
production, business and technology training,
game development, web development, music and
video licensing & supervision, and project
development. |
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